![]() ![]() ![]() ![]() Boon of Luckīoon of Fate, but it only works on you. And even then, Elemental Adept may be more helpful. Unless you’re built around a specific damage type, this isn’t as helpful as you might expect. Almost nothing resists damage from magic weapons, and spellcasters can typically just change spells if one damage type isn’t working. Boon of Irresistible Offenseīy this level, magic weapons should be not only available but abundant. You might be tempted to use this for things like critical hits, but it also works for things like Meteor Swarm, which will almost certainly do more damage than even the most terrifying critical hit. Good on any character, but front-line martial characters will get the most benefit because they’re most likely to be targeted. Boon of InvincibilityĪ great way to negate a big hit a few times per day. If your DM is planning a storyline which might play out over decades or even centuries, this may be a crucial option for characters who aren’t immortal or at last very long-lived. Even a wizard might get sick of casing Clone and waiting for old age to set in before pushing the soft reset button on their body. Some class and subclass features like the Druid’s Ageless Body make your character extremely long-lived or even immortal, and for characters who don’t get those options this Epic Boon has some appeal. This is more of a plot device than a character option. For everyone else, there’s Boon of Recall. For full spellcasters, this is spectacular. Boon of High Magicĩth-level spells include insanely powerful options like Foresight, True Polymorph, and Wish. It’s fine, especially for front-line martial characters, but Boon of Invincibility, Boon of Recovery (unless you have pitifully few hit points), and Boon of Resilience will all provide more durability. This doesn’t consume an action, so it works well The Fey Touched feat has made this largely obsolete. Any melee martial build will benefit, but it’s only impressive on the Rogue, and even then I would much rather have something else. By this level that only leaves rogues as a likely beneficiary. Since this works infrequently, relying on big single attacks is your best option. To make sacrifices, and an additional ASI/Feat makes that opportunity cost Classes like the Monk and the Paladin often need This is an easy option to give to any character, andįor MAD classes, this offers the opportunity to raise multiple ability scores The “Alternatives to Epic Boons” sidebar suggests an ASI or feat as an option Portions of the materials used are property of Wizards of the Coast. RPGBOT is unofficial Fan Content permitted under the Fan Content Policy. Keep in mind that the state of the meta periodically changes as new source materials are released, and the article will be updated accordingly as time allows. The advice offered below is based on the current State of the Character Optimization Meta as of when the article was last updated. We also won’t cover Unearthed Arcana content because it’s not finalized, and we can’t guarantee that it will be available to you in your games. We will not include 3rd-party content, including content from DMs Guild, in handbooks for official content because we can’t assume that your game will allow 3rd-party content or homebrew. Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. To pick, I hope that you’ll use this article to help you pick boons which willīenefit the characters who receive them. Either option works fine, but if you as the DM are going The Dungeon Master’s Guide states thatīy default the DM picks which Epic Boon a character receives, but can choose While this article is listed under Character Optimization, it’s also a That feels a bit fast, but these are an optional reward so your DM A CR 20 creatureĪwards 25,000xp, so in a party of four you can get a boon roughly every 5Įncounters. Youĭon’t even need to wait very long to grant them: The DMG recommends one boonįor every 30,000xp beyond the xp needed to hit 20th level. But level 20 doesn’tĭnD 5e’s Epic Boons provide a system for the DM to award a new form ofĬharacter advancement for 20th-level characters that continue adventuring. It’s time to retire characters and start a new story. You might run a few sessions at level 20 toĮnjoy those capstone class features, but generally that’s where people decide 5th edition’s character advancement “stops” at 20th level, and for many ![]()
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